package com.google.zxing.common; class PerspectiveTransform { void a() { int a;
a=0;// .class final Lcom/google/zxing/common/PerspectiveTransform;
a=0;// .super Ljava/lang/Object;
a=0;// 
a=0;// 
a=0;// # instance fields
a=0;// .field private final a11:F
a=0;// 
a=0;// .field private final a12:F
a=0;// 
a=0;// .field private final a13:F
a=0;// 
a=0;// .field private final a21:F
a=0;// 
a=0;// .field private final a22:F
a=0;// 
a=0;// .field private final a23:F
a=0;// 
a=0;// .field private final a31:F
a=0;// 
a=0;// .field private final a32:F
a=0;// 
a=0;// .field private final a33:F
a=0;// 
a=0;// 
a=0;// # direct methods
a=0;// .method private constructor <init>(FFFFFFFFF)V
a=0;//     .locals 0
a=0;// 
a=0;//     invoke-direct {p0}, Ljava/lang/Object;-><init>()V
a=0;// 
a=0;//     #p0=(Reference,Lcom/google/zxing/common/PerspectiveTransform;);
a=0;//     iput p1, p0, Lcom/google/zxing/common/PerspectiveTransform;->a11:F
a=0;// 
a=0;//     iput p4, p0, Lcom/google/zxing/common/PerspectiveTransform;->a12:F
a=0;// 
a=0;//     iput p7, p0, Lcom/google/zxing/common/PerspectiveTransform;->a13:F
a=0;// 
a=0;//     iput p2, p0, Lcom/google/zxing/common/PerspectiveTransform;->a21:F
a=0;// 
a=0;//     iput p5, p0, Lcom/google/zxing/common/PerspectiveTransform;->a22:F
a=0;// 
a=0;//     iput p8, p0, Lcom/google/zxing/common/PerspectiveTransform;->a23:F
a=0;// 
a=0;//     iput p3, p0, Lcom/google/zxing/common/PerspectiveTransform;->a31:F
a=0;// 
a=0;//     iput p6, p0, Lcom/google/zxing/common/PerspectiveTransform;->a32:F
a=0;// 
a=0;//     iput p9, p0, Lcom/google/zxing/common/PerspectiveTransform;->a33:F
a=0;// 
a=0;//     return-void
a=0;// .end method
a=0;// 
a=0;// .method static quadrilateralToQuadrilateral(FFFFFFFFFFFFFFFF)Lcom/google/zxing/common/PerspectiveTransform;
a=0;//     .locals 2
a=0;// 
a=0;//     invoke-static/range {p0 .. p7}, Lcom/google/zxing/common/PerspectiveTransform;->quadrilateralToSquare(FFFFFFFF)Lcom/google/zxing/common/PerspectiveTransform;
a=0;// 
a=0;//     move-result-object v0
a=0;// 
a=0;//     #v0=(Reference,Lcom/google/zxing/common/PerspectiveTransform;);
a=0;//     invoke-static/range {p8 .. p15}, Lcom/google/zxing/common/PerspectiveTransform;->squareToQuadrilateral(FFFFFFFF)Lcom/google/zxing/common/PerspectiveTransform;
a=0;// 
a=0;//     move-result-object v1
a=0;// 
a=0;//     #v1=(Reference,Lcom/google/zxing/common/PerspectiveTransform;);
a=0;//     invoke-virtual {v1, v0}, Lcom/google/zxing/common/PerspectiveTransform;->times(Lcom/google/zxing/common/PerspectiveTransform;)Lcom/google/zxing/common/PerspectiveTransform;
a=0;// 
a=0;//     move-result-object v0
a=0;// 
a=0;//     return-object v0
a=0;// .end method
a=0;// 
a=0;// .method private static quadrilateralToSquare(FFFFFFFF)Lcom/google/zxing/common/PerspectiveTransform;
a=0;//     .locals 1
a=0;// 
a=0;//     invoke-static/range {p0 .. p7}, Lcom/google/zxing/common/PerspectiveTransform;->squareToQuadrilateral(FFFFFFFF)Lcom/google/zxing/common/PerspectiveTransform;
a=0;// 
a=0;//     move-result-object v0
a=0;// 
a=0;//     #v0=(Reference,Lcom/google/zxing/common/PerspectiveTransform;);
a=0;//     invoke-virtual {v0}, Lcom/google/zxing/common/PerspectiveTransform;->buildAdjoint()Lcom/google/zxing/common/PerspectiveTransform;
a=0;// 
a=0;//     move-result-object v0
a=0;// 
a=0;//     return-object v0
a=0;// .end method
a=0;// 
a=0;// .method static squareToQuadrilateral(FFFFFFFF)Lcom/google/zxing/common/PerspectiveTransform;
a=0;//     .locals 10
a=0;// 
a=0;//     sub-float v0, p7, p5
a=0;// 
a=0;//     #v0=(Float);
a=0;//     sub-float v1, p1, p3
a=0;// 
a=0;//     #v1=(Float);
a=0;//     add-float/2addr v1, p5
a=0;// 
a=0;//     sub-float v1, v1, p7
a=0;// 
a=0;//     const/4 v2, 0x0
a=0;// 
a=0;//     #v2=(Null);
a=0;//     cmpl-float v2, v0, v2
a=0;// 
a=0;//     #v2=(Byte);
a=0;//     if-nez v2, :cond_0
a=0;// 
a=0;//     const/4 v2, 0x0
a=0;// 
a=0;//     #v2=(Null);
a=0;//     cmpl-float v2, v1, v2
a=0;// 
a=0;//     #v2=(Byte);
a=0;//     if-nez v2, :cond_0
a=0;// 
a=0;//     new-instance v0, Lcom/google/zxing/common/PerspectiveTransform;
a=0;// 
a=0;//     #v0=(UninitRef,Lcom/google/zxing/common/PerspectiveTransform;);
a=0;//     sub-float v1, p2, p0
a=0;// 
a=0;//     sub-float v2, p4, p2
a=0;// 
a=0;//     #v2=(Float);
a=0;//     sub-float v4, p3, p1
a=0;// 
a=0;//     #v4=(Float);
a=0;//     sub-float v5, p5, p3
a=0;// 
a=0;//     #v5=(Float);
a=0;//     const/4 v7, 0x0
a=0;// 
a=0;//     #v7=(Null);
a=0;//     const/4 v8, 0x0
a=0;// 
a=0;//     #v8=(Null);
a=0;//     const/high16 v9, 0x3f800000    # 1.0f
a=0;// 
a=0;//     #v9=(Integer);
a=0;//     move v3, p0
a=0;// 
a=0;//     #v3=(Float);
a=0;//     move v6, p1
a=0;// 
a=0;//     #v6=(Float);
a=0;//     invoke-direct/range {v0 .. v9}, Lcom/google/zxing/common/PerspectiveTransform;-><init>(FFFFFFFFF)V
a=0;// 
a=0;//     :goto_0
a=0;//     #v0=(Reference,Lcom/google/zxing/common/PerspectiveTransform;);v7=(Float);v8=(Float);
a=0;//     return-object v0
a=0;// 
a=0;//     :cond_0
a=0;//     #v0=(Float);v2=(Byte);v3=(Uninit);v4=(Uninit);v5=(Uninit);v6=(Uninit);v7=(Uninit);v8=(Uninit);v9=(Uninit);
a=0;//     sub-float v2, p2, p4
a=0;// 
a=0;//     #v2=(Float);
a=0;//     sub-float v3, p6, p4
a=0;// 
a=0;//     #v3=(Float);
a=0;//     sub-float v4, p0, p2
a=0;// 
a=0;//     #v4=(Float);
a=0;//     add-float/2addr v4, p4
a=0;// 
a=0;//     sub-float v4, v4, p6
a=0;// 
a=0;//     sub-float v5, p3, p5
a=0;// 
a=0;//     #v5=(Float);
a=0;//     mul-float v6, v2, v0
a=0;// 
a=0;//     #v6=(Float);
a=0;//     mul-float v7, v3, v5
a=0;// 
a=0;//     #v7=(Float);
a=0;//     sub-float/2addr v6, v7
a=0;// 
a=0;//     mul-float/2addr v0, v4
a=0;// 
a=0;//     mul-float/2addr v3, v1
a=0;// 
a=0;//     sub-float/2addr v0, v3
a=0;// 
a=0;//     div-float v7, v0, v6
a=0;// 
a=0;//     mul-float v0, v2, v1
a=0;// 
a=0;//     mul-float v1, v4, v5
a=0;// 
a=0;//     sub-float/2addr v0, v1
a=0;// 
a=0;//     div-float v8, v0, v6
a=0;// 
a=0;//     #v8=(Float);
a=0;//     new-instance v0, Lcom/google/zxing/common/PerspectiveTransform;
a=0;// 
a=0;//     #v0=(UninitRef,Lcom/google/zxing/common/PerspectiveTransform;);
a=0;//     sub-float v1, p2, p0
a=0;// 
a=0;//     mul-float v2, v7, p2
a=0;// 
a=0;//     add-float/2addr v1, v2
a=0;// 
a=0;//     sub-float v2, p6, p0
a=0;// 
a=0;//     mul-float v3, v8, p6
a=0;// 
a=0;//     add-float/2addr v2, v3
a=0;// 
a=0;//     sub-float v3, p3, p1
a=0;// 
a=0;//     mul-float v4, v7, p3
a=0;// 
a=0;//     add-float/2addr v4, v3
a=0;// 
a=0;//     sub-float v3, p7, p1
a=0;// 
a=0;//     mul-float v5, v8, p7
a=0;// 
a=0;//     add-float/2addr v5, v3
a=0;// 
a=0;//     const/high16 v9, 0x3f800000    # 1.0f
a=0;// 
a=0;//     #v9=(Integer);
a=0;//     move v3, p0
a=0;// 
a=0;//     move v6, p1
a=0;// 
a=0;//     invoke-direct/range {v0 .. v9}, Lcom/google/zxing/common/PerspectiveTransform;-><init>(FFFFFFFFF)V
a=0;// 
a=0;//     #v0=(Reference,Lcom/google/zxing/common/PerspectiveTransform;);
a=0;//     goto :goto_0
a=0;// .end method
a=0;// 
a=0;// 
a=0;// # virtual methods
a=0;// .method final buildAdjoint()Lcom/google/zxing/common/PerspectiveTransform;
a=0;//     .locals 12
a=0;// 
a=0;//     new-instance v0, Lcom/google/zxing/common/PerspectiveTransform;
a=0;// 
a=0;//     #v0=(UninitRef,Lcom/google/zxing/common/PerspectiveTransform;);
a=0;//     iget v1, p0, Lcom/google/zxing/common/PerspectiveTransform;->a22:F
a=0;// 
a=0;//     #v1=(Integer);
a=0;//     iget v2, p0, Lcom/google/zxing/common/PerspectiveTransform;->a33:F
a=0;// 
a=0;//     #v2=(Integer);
a=0;//     mul-float/2addr v1, v2
a=0;// 
a=0;//     #v1=(Float);
a=0;//     iget v2, p0, Lcom/google/zxing/common/PerspectiveTransform;->a23:F
a=0;// 
a=0;//     iget v3, p0, Lcom/google/zxing/common/PerspectiveTransform;->a32:F
a=0;// 
a=0;//     #v3=(Integer);
a=0;//     mul-float/2addr v2, v3
a=0;// 
a=0;//     #v2=(Float);
a=0;//     sub-float/2addr v1, v2
a=0;// 
a=0;//     iget v2, p0, Lcom/google/zxing/common/PerspectiveTransform;->a23:F
a=0;// 
a=0;//     #v2=(Integer);
a=0;//     iget v3, p0, Lcom/google/zxing/common/PerspectiveTransform;->a31:F
a=0;// 
a=0;//     mul-float/2addr v2, v3
a=0;// 
a=0;//     #v2=(Float);
a=0;//     iget v3, p0, Lcom/google/zxing/common/PerspectiveTransform;->a21:F
a=0;// 
a=0;//     iget v4, p0, Lcom/google/zxing/common/PerspectiveTransform;->a33:F
a=0;// 
a=0;//     #v4=(Integer);
a=0;//     mul-float/2addr v3, v4
a=0;// 
a=0;//     #v3=(Float);
a=0;//     sub-float/2addr v2, v3
a=0;// 
a=0;//     iget v3, p0, Lcom/google/zxing/common/PerspectiveTransform;->a21:F
a=0;// 
a=0;//     #v3=(Integer);
a=0;//     iget v4, p0, Lcom/google/zxing/common/PerspectiveTransform;->a32:F
a=0;// 
a=0;//     mul-float/2addr v3, v4
a=0;// 
a=0;//     #v3=(Float);
a=0;//     iget v4, p0, Lcom/google/zxing/common/PerspectiveTransform;->a22:F
a=0;// 
a=0;//     iget v5, p0, Lcom/google/zxing/common/PerspectiveTransform;->a31:F
a=0;// 
a=0;//     #v5=(Integer);
a=0;//     mul-float/2addr v4, v5
a=0;// 
a=0;//     #v4=(Float);
a=0;//     sub-float/2addr v3, v4
a=0;// 
a=0;//     iget v4, p0, Lcom/google/zxing/common/PerspectiveTransform;->a13:F
a=0;// 
a=0;//     #v4=(Integer);
a=0;//     iget v5, p0, Lcom/google/zxing/common/PerspectiveTransform;->a32:F
a=0;// 
a=0;//     mul-float/2addr v4, v5
a=0;// 
a=0;//     #v4=(Float);
a=0;//     iget v5, p0, Lcom/google/zxing/common/PerspectiveTransform;->a12:F
a=0;// 
a=0;//     iget v6, p0, Lcom/google/zxing/common/PerspectiveTransform;->a33:F
a=0;// 
a=0;//     #v6=(Integer);
a=0;//     mul-float/2addr v5, v6
a=0;// 
a=0;//     #v5=(Float);
a=0;//     sub-float/2addr v4, v5
a=0;// 
a=0;//     iget v5, p0, Lcom/google/zxing/common/PerspectiveTransform;->a11:F
a=0;// 
a=0;//     #v5=(Integer);
a=0;//     iget v6, p0, Lcom/google/zxing/common/PerspectiveTransform;->a33:F
a=0;// 
a=0;//     mul-float/2addr v5, v6
a=0;// 
a=0;//     #v5=(Float);
a=0;//     iget v6, p0, Lcom/google/zxing/common/PerspectiveTransform;->a13:F
a=0;// 
a=0;//     iget v7, p0, Lcom/google/zxing/common/PerspectiveTransform;->a31:F
a=0;// 
a=0;//     #v7=(Integer);
a=0;//     mul-float/2addr v6, v7
a=0;// 
a=0;//     #v6=(Float);
a=0;//     sub-float/2addr v5, v6
a=0;// 
a=0;//     iget v6, p0, Lcom/google/zxing/common/PerspectiveTransform;->a12:F
a=0;// 
a=0;//     #v6=(Integer);
a=0;//     iget v7, p0, Lcom/google/zxing/common/PerspectiveTransform;->a31:F
a=0;// 
a=0;//     mul-float/2addr v6, v7
a=0;// 
a=0;//     #v6=(Float);
a=0;//     iget v7, p0, Lcom/google/zxing/common/PerspectiveTransform;->a11:F
a=0;// 
a=0;//     iget v8, p0, Lcom/google/zxing/common/PerspectiveTransform;->a32:F
a=0;// 
a=0;//     #v8=(Integer);
a=0;//     mul-float/2addr v7, v8
a=0;// 
a=0;//     #v7=(Float);
a=0;//     sub-float/2addr v6, v7
a=0;// 
a=0;//     iget v7, p0, Lcom/google/zxing/common/PerspectiveTransform;->a12:F
a=0;// 
a=0;//     #v7=(Integer);
a=0;//     iget v8, p0, Lcom/google/zxing/common/PerspectiveTransform;->a23:F
a=0;// 
a=0;//     mul-float/2addr v7, v8
a=0;// 
a=0;//     #v7=(Float);
a=0;//     iget v8, p0, Lcom/google/zxing/common/PerspectiveTransform;->a13:F
a=0;// 
a=0;//     iget v9, p0, Lcom/google/zxing/common/PerspectiveTransform;->a22:F
a=0;// 
a=0;//     #v9=(Integer);
a=0;//     mul-float/2addr v8, v9
a=0;// 
a=0;//     #v8=(Float);
a=0;//     sub-float/2addr v7, v8
a=0;// 
a=0;//     iget v8, p0, Lcom/google/zxing/common/PerspectiveTransform;->a13:F
a=0;// 
a=0;//     #v8=(Integer);
a=0;//     iget v9, p0, Lcom/google/zxing/common/PerspectiveTransform;->a21:F
a=0;// 
a=0;//     mul-float/2addr v8, v9
a=0;// 
a=0;//     #v8=(Float);
a=0;//     iget v9, p0, Lcom/google/zxing/common/PerspectiveTransform;->a11:F
a=0;// 
a=0;//     iget v10, p0, Lcom/google/zxing/common/PerspectiveTransform;->a23:F
a=0;// 
a=0;//     #v10=(Integer);
a=0;//     mul-float/2addr v9, v10
a=0;// 
a=0;//     #v9=(Float);
a=0;//     sub-float/2addr v8, v9
a=0;// 
a=0;//     iget v9, p0, Lcom/google/zxing/common/PerspectiveTransform;->a11:F
a=0;// 
a=0;//     #v9=(Integer);
a=0;//     iget v10, p0, Lcom/google/zxing/common/PerspectiveTransform;->a22:F
a=0;// 
a=0;//     mul-float/2addr v9, v10
a=0;// 
a=0;//     #v9=(Float);
a=0;//     iget v10, p0, Lcom/google/zxing/common/PerspectiveTransform;->a12:F
a=0;// 
a=0;//     iget v11, p0, Lcom/google/zxing/common/PerspectiveTransform;->a21:F
a=0;// 
a=0;//     #v11=(Integer);
a=0;//     mul-float/2addr v10, v11
a=0;// 
a=0;//     #v10=(Float);
a=0;//     sub-float/2addr v9, v10
a=0;// 
a=0;//     invoke-direct/range {v0 .. v9}, Lcom/google/zxing/common/PerspectiveTransform;-><init>(FFFFFFFFF)V
a=0;// 
a=0;//     #v0=(Reference,Lcom/google/zxing/common/PerspectiveTransform;);
a=0;//     return-object v0
a=0;// .end method
a=0;// 
a=0;// .method final times(Lcom/google/zxing/common/PerspectiveTransform;)Lcom/google/zxing/common/PerspectiveTransform;
a=0;//     .locals 12
a=0;// 
a=0;//     new-instance v0, Lcom/google/zxing/common/PerspectiveTransform;
a=0;// 
a=0;//     #v0=(UninitRef,Lcom/google/zxing/common/PerspectiveTransform;);
a=0;//     iget v1, p0, Lcom/google/zxing/common/PerspectiveTransform;->a11:F
a=0;// 
a=0;//     #v1=(Integer);
a=0;//     iget v2, p1, Lcom/google/zxing/common/PerspectiveTransform;->a11:F
a=0;// 
a=0;//     #v2=(Integer);
a=0;//     mul-float/2addr v1, v2
a=0;// 
a=0;//     #v1=(Float);
a=0;//     iget v2, p0, Lcom/google/zxing/common/PerspectiveTransform;->a21:F
a=0;// 
a=0;//     iget v3, p1, Lcom/google/zxing/common/PerspectiveTransform;->a12:F
a=0;// 
a=0;//     #v3=(Integer);
a=0;//     mul-float/2addr v2, v3
a=0;// 
a=0;//     #v2=(Float);
a=0;//     add-float/2addr v1, v2
a=0;// 
a=0;//     iget v2, p0, Lcom/google/zxing/common/PerspectiveTransform;->a31:F
a=0;// 
a=0;//     #v2=(Integer);
a=0;//     iget v3, p1, Lcom/google/zxing/common/PerspectiveTransform;->a13:F
a=0;// 
a=0;//     mul-float/2addr v2, v3
a=0;// 
a=0;//     #v2=(Float);
a=0;//     add-float/2addr v1, v2
a=0;// 
a=0;//     iget v2, p0, Lcom/google/zxing/common/PerspectiveTransform;->a11:F
a=0;// 
a=0;//     #v2=(Integer);
a=0;//     iget v3, p1, Lcom/google/zxing/common/PerspectiveTransform;->a21:F
a=0;// 
a=0;//     mul-float/2addr v2, v3
a=0;// 
a=0;//     #v2=(Float);
a=0;//     iget v3, p0, Lcom/google/zxing/common/PerspectiveTransform;->a21:F
a=0;// 
a=0;//     iget v4, p1, Lcom/google/zxing/common/PerspectiveTransform;->a22:F
a=0;// 
a=0;//     #v4=(Integer);
a=0;//     mul-float/2addr v3, v4
a=0;// 
a=0;//     #v3=(Float);
a=0;//     add-float/2addr v2, v3
a=0;// 
a=0;//     iget v3, p0, Lcom/google/zxing/common/PerspectiveTransform;->a31:F
a=0;// 
a=0;//     #v3=(Integer);
a=0;//     iget v4, p1, Lcom/google/zxing/common/PerspectiveTransform;->a23:F
a=0;// 
a=0;//     mul-float/2addr v3, v4
a=0;// 
a=0;//     #v3=(Float);
a=0;//     add-float/2addr v2, v3
a=0;// 
a=0;//     iget v3, p0, Lcom/google/zxing/common/PerspectiveTransform;->a11:F
a=0;// 
a=0;//     #v3=(Integer);
a=0;//     iget v4, p1, Lcom/google/zxing/common/PerspectiveTransform;->a31:F
a=0;// 
a=0;//     mul-float/2addr v3, v4
a=0;// 
a=0;//     #v3=(Float);
a=0;//     iget v4, p0, Lcom/google/zxing/common/PerspectiveTransform;->a21:F
a=0;// 
a=0;//     iget v5, p1, Lcom/google/zxing/common/PerspectiveTransform;->a32:F
a=0;// 
a=0;//     #v5=(Integer);
a=0;//     mul-float/2addr v4, v5
a=0;// 
a=0;//     #v4=(Float);
a=0;//     add-float/2addr v3, v4
a=0;// 
a=0;//     iget v4, p0, Lcom/google/zxing/common/PerspectiveTransform;->a31:F
a=0;// 
a=0;//     #v4=(Integer);
a=0;//     iget v5, p1, Lcom/google/zxing/common/PerspectiveTransform;->a33:F
a=0;// 
a=0;//     mul-float/2addr v4, v5
a=0;// 
a=0;//     #v4=(Float);
a=0;//     add-float/2addr v3, v4
a=0;// 
a=0;//     iget v4, p0, Lcom/google/zxing/common/PerspectiveTransform;->a12:F
a=0;// 
a=0;//     #v4=(Integer);
a=0;//     iget v5, p1, Lcom/google/zxing/common/PerspectiveTransform;->a11:F
a=0;// 
a=0;//     mul-float/2addr v4, v5
a=0;// 
a=0;//     #v4=(Float);
a=0;//     iget v5, p0, Lcom/google/zxing/common/PerspectiveTransform;->a22:F
a=0;// 
a=0;//     iget v6, p1, Lcom/google/zxing/common/PerspectiveTransform;->a12:F
a=0;// 
a=0;//     #v6=(Integer);
a=0;//     mul-float/2addr v5, v6
a=0;// 
a=0;//     #v5=(Float);
a=0;//     add-float/2addr v4, v5
a=0;// 
a=0;//     iget v5, p0, Lcom/google/zxing/common/PerspectiveTransform;->a32:F
a=0;// 
a=0;//     #v5=(Integer);
a=0;//     iget v6, p1, Lcom/google/zxing/common/PerspectiveTransform;->a13:F
a=0;// 
a=0;//     mul-float/2addr v5, v6
a=0;// 
a=0;//     #v5=(Float);
a=0;//     add-float/2addr v4, v5
a=0;// 
a=0;//     iget v5, p0, Lcom/google/zxing/common/PerspectiveTransform;->a12:F
a=0;// 
a=0;//     #v5=(Integer);
a=0;//     iget v6, p1, Lcom/google/zxing/common/PerspectiveTransform;->a21:F
a=0;// 
a=0;//     mul-float/2addr v5, v6
a=0;// 
a=0;//     #v5=(Float);
a=0;//     iget v6, p0, Lcom/google/zxing/common/PerspectiveTransform;->a22:F
a=0;// 
a=0;//     iget v7, p1, Lcom/google/zxing/common/PerspectiveTransform;->a22:F
a=0;// 
a=0;//     #v7=(Integer);
a=0;//     mul-float/2addr v6, v7
a=0;// 
a=0;//     #v6=(Float);
a=0;//     add-float/2addr v5, v6
a=0;// 
a=0;//     iget v6, p0, Lcom/google/zxing/common/PerspectiveTransform;->a32:F
a=0;// 
a=0;//     #v6=(Integer);
a=0;//     iget v7, p1, Lcom/google/zxing/common/PerspectiveTransform;->a23:F
a=0;// 
a=0;//     mul-float/2addr v6, v7
a=0;// 
a=0;//     #v6=(Float);
a=0;//     add-float/2addr v5, v6
a=0;// 
a=0;//     iget v6, p0, Lcom/google/zxing/common/PerspectiveTransform;->a12:F
a=0;// 
a=0;//     #v6=(Integer);
a=0;//     iget v7, p1, Lcom/google/zxing/common/PerspectiveTransform;->a31:F
a=0;// 
a=0;//     mul-float/2addr v6, v7
a=0;// 
a=0;//     #v6=(Float);
a=0;//     iget v7, p0, Lcom/google/zxing/common/PerspectiveTransform;->a22:F
a=0;// 
a=0;//     iget v8, p1, Lcom/google/zxing/common/PerspectiveTransform;->a32:F
a=0;// 
a=0;//     #v8=(Integer);
a=0;//     mul-float/2addr v7, v8
a=0;// 
a=0;//     #v7=(Float);
a=0;//     add-float/2addr v6, v7
a=0;// 
a=0;//     iget v7, p0, Lcom/google/zxing/common/PerspectiveTransform;->a32:F
a=0;// 
a=0;//     #v7=(Integer);
a=0;//     iget v8, p1, Lcom/google/zxing/common/PerspectiveTransform;->a33:F
a=0;// 
a=0;//     mul-float/2addr v7, v8
a=0;// 
a=0;//     #v7=(Float);
a=0;//     add-float/2addr v6, v7
a=0;// 
a=0;//     iget v7, p0, Lcom/google/zxing/common/PerspectiveTransform;->a13:F
a=0;// 
a=0;//     #v7=(Integer);
a=0;//     iget v8, p1, Lcom/google/zxing/common/PerspectiveTransform;->a11:F
a=0;// 
a=0;//     mul-float/2addr v7, v8
a=0;// 
a=0;//     #v7=(Float);
a=0;//     iget v8, p0, Lcom/google/zxing/common/PerspectiveTransform;->a23:F
a=0;// 
a=0;//     iget v9, p1, Lcom/google/zxing/common/PerspectiveTransform;->a12:F
a=0;// 
a=0;//     #v9=(Integer);
a=0;//     mul-float/2addr v8, v9
a=0;// 
a=0;//     #v8=(Float);
a=0;//     add-float/2addr v7, v8
a=0;// 
a=0;//     iget v8, p0, Lcom/google/zxing/common/PerspectiveTransform;->a33:F
a=0;// 
a=0;//     #v8=(Integer);
a=0;//     iget v9, p1, Lcom/google/zxing/common/PerspectiveTransform;->a13:F
a=0;// 
a=0;//     mul-float/2addr v8, v9
a=0;// 
a=0;//     #v8=(Float);
a=0;//     add-float/2addr v7, v8
a=0;// 
a=0;//     iget v8, p0, Lcom/google/zxing/common/PerspectiveTransform;->a13:F
a=0;// 
a=0;//     #v8=(Integer);
a=0;//     iget v9, p1, Lcom/google/zxing/common/PerspectiveTransform;->a21:F
a=0;// 
a=0;//     mul-float/2addr v8, v9
a=0;// 
a=0;//     #v8=(Float);
a=0;//     iget v9, p0, Lcom/google/zxing/common/PerspectiveTransform;->a23:F
a=0;// 
a=0;//     iget v10, p1, Lcom/google/zxing/common/PerspectiveTransform;->a22:F
a=0;// 
a=0;//     #v10=(Integer);
a=0;//     mul-float/2addr v9, v10
a=0;// 
a=0;//     #v9=(Float);
a=0;//     add-float/2addr v8, v9
a=0;// 
a=0;//     iget v9, p0, Lcom/google/zxing/common/PerspectiveTransform;->a33:F
a=0;// 
a=0;//     #v9=(Integer);
a=0;//     iget v10, p1, Lcom/google/zxing/common/PerspectiveTransform;->a23:F
a=0;// 
a=0;//     mul-float/2addr v9, v10
a=0;// 
a=0;//     #v9=(Float);
a=0;//     add-float/2addr v8, v9
a=0;// 
a=0;//     iget v9, p0, Lcom/google/zxing/common/PerspectiveTransform;->a13:F
a=0;// 
a=0;//     #v9=(Integer);
a=0;//     iget v10, p1, Lcom/google/zxing/common/PerspectiveTransform;->a31:F
a=0;// 
a=0;//     mul-float/2addr v9, v10
a=0;// 
a=0;//     #v9=(Float);
a=0;//     iget v10, p0, Lcom/google/zxing/common/PerspectiveTransform;->a23:F
a=0;// 
a=0;//     iget v11, p1, Lcom/google/zxing/common/PerspectiveTransform;->a32:F
a=0;// 
a=0;//     #v11=(Integer);
a=0;//     mul-float/2addr v10, v11
a=0;// 
a=0;//     #v10=(Float);
a=0;//     add-float/2addr v9, v10
a=0;// 
a=0;//     iget v10, p0, Lcom/google/zxing/common/PerspectiveTransform;->a33:F
a=0;// 
a=0;//     #v10=(Integer);
a=0;//     iget v11, p1, Lcom/google/zxing/common/PerspectiveTransform;->a33:F
a=0;// 
a=0;//     mul-float/2addr v10, v11
a=0;// 
a=0;//     #v10=(Float);
a=0;//     add-float/2addr v9, v10
a=0;// 
a=0;//     invoke-direct/range {v0 .. v9}, Lcom/google/zxing/common/PerspectiveTransform;-><init>(FFFFFFFFF)V
a=0;// 
a=0;//     #v0=(Reference,Lcom/google/zxing/common/PerspectiveTransform;);
a=0;//     return-object v0
a=0;// .end method
a=0;// 
a=0;// .method final transformPoints([F)V
a=0;//     .locals 17
a=0;// 
a=0;//     move-object/from16 v0, p1
a=0;// 
a=0;//     #v0=(Reference,[F);
a=0;//     array-length v2, v0
a=0;// 
a=0;//     #v2=(Integer);
a=0;//     move-object/from16 v0, p0
a=0;// 
a=0;//     iget v3, v0, Lcom/google/zxing/common/PerspectiveTransform;->a11:F
a=0;// 
a=0;//     #v3=(Integer);
a=0;//     move-object/from16 v0, p0
a=0;// 
a=0;//     iget v4, v0, Lcom/google/zxing/common/PerspectiveTransform;->a12:F
a=0;// 
a=0;//     #v4=(Integer);
a=0;//     move-object/from16 v0, p0
a=0;// 
a=0;//     iget v5, v0, Lcom/google/zxing/common/PerspectiveTransform;->a13:F
a=0;// 
a=0;//     #v5=(Integer);
a=0;//     move-object/from16 v0, p0
a=0;// 
a=0;//     iget v6, v0, Lcom/google/zxing/common/PerspectiveTransform;->a21:F
a=0;// 
a=0;//     #v6=(Integer);
a=0;//     move-object/from16 v0, p0
a=0;// 
a=0;//     iget v7, v0, Lcom/google/zxing/common/PerspectiveTransform;->a22:F
a=0;// 
a=0;//     #v7=(Integer);
a=0;//     move-object/from16 v0, p0
a=0;// 
a=0;//     iget v8, v0, Lcom/google/zxing/common/PerspectiveTransform;->a23:F
a=0;// 
a=0;//     #v8=(Integer);
a=0;//     move-object/from16 v0, p0
a=0;// 
a=0;//     iget v9, v0, Lcom/google/zxing/common/PerspectiveTransform;->a31:F
a=0;// 
a=0;//     #v9=(Integer);
a=0;//     move-object/from16 v0, p0
a=0;// 
a=0;//     iget v10, v0, Lcom/google/zxing/common/PerspectiveTransform;->a32:F
a=0;// 
a=0;//     #v10=(Integer);
a=0;//     move-object/from16 v0, p0
a=0;// 
a=0;//     iget v11, v0, Lcom/google/zxing/common/PerspectiveTransform;->a33:F
a=0;// 
a=0;//     #v11=(Integer);
a=0;//     const/4 v1, 0x0
a=0;// 
a=0;//     :goto_0
a=0;//     #v1=(Integer);v12=(Conflicted);v13=(Conflicted);v14=(Conflicted);v15=(Conflicted);v16=(Conflicted);
a=0;//     if-ge v1, v2, :cond_0
a=0;// 
a=0;//     aget v12, p1, v1
a=0;// 
a=0;//     #v12=(Integer);
a=0;//     add-int/lit8 v13, v1, 0x1
a=0;// 
a=0;//     #v13=(Integer);
a=0;//     aget v13, p1, v13
a=0;// 
a=0;//     mul-float v14, v5, v12
a=0;// 
a=0;//     #v14=(Float);
a=0;//     mul-float v15, v8, v13
a=0;// 
a=0;//     #v15=(Float);
a=0;//     add-float/2addr v14, v15
a=0;// 
a=0;//     add-float/2addr v14, v11
a=0;// 
a=0;//     mul-float v15, v3, v12
a=0;// 
a=0;//     mul-float v16, v6, v13
a=0;// 
a=0;//     #v16=(Float);
a=0;//     add-float v15, v15, v16
a=0;// 
a=0;//     add-float/2addr v15, v9
a=0;// 
a=0;//     div-float/2addr v15, v14
a=0;// 
a=0;//     aput v15, p1, v1
a=0;// 
a=0;//     add-int/lit8 v15, v1, 0x1
a=0;// 
a=0;//     #v15=(Integer);
a=0;//     mul-float/2addr v12, v4
a=0;// 
a=0;//     #v12=(Float);
a=0;//     mul-float/2addr v13, v7
a=0;// 
a=0;//     #v13=(Float);
a=0;//     add-float/2addr v12, v13
a=0;// 
a=0;//     add-float/2addr v12, v10
a=0;// 
a=0;//     div-float/2addr v12, v14
a=0;// 
a=0;//     aput v12, p1, v15
a=0;// 
a=0;//     add-int/lit8 v1, v1, 0x2
a=0;// 
a=0;//     goto :goto_0
a=0;// 
a=0;//     :cond_0
a=0;//     #v12=(Conflicted);v13=(Conflicted);v14=(Conflicted);v15=(Conflicted);v16=(Conflicted);
a=0;//     return-void
a=0;// .end method
}}
